
Course C++ Part 20: Mastering C++20 Modules for Efficient Large-Scale Development
Course Description
This in-depth course focuses on C++20 modules, a groundbreaking feature that transforms the way we manage large codebases in C++. You will learn how to create, use, and implement modules to significantly improve the organization and efficiency of your projects. Modules enable faster compilation times, better code encapsulation, and streamlined dependencies by replacing traditional header files with a more efficient approach to interface and implementation separation.
In this course, we will cover the following key concepts:
- Introduction to C++20 Modules: Understand the fundamentals of modules, their syntax, and how they fit into the broader C++20 language features.
- Creating Modules: Learn how to define and implement modules for both interface and implementation, separating concerns and improving maintainability.
- Working with Module Units: Gain hands-on experience in breaking down your projects into manageable module units, making them more scalable and easier to navigate.
- Module Import and Export: Understand how to import and export modules within your project, ensuring code reuse and modularity.
- Performance Benefits: Explore how modules help reduce compile times, eliminate unnecessary dependencies, and boost overall project efficiency.
- Migrating from Headers to Modules: Get step-by-step guidance on how to migrate legacy code to use modules, including strategies for transitioning complex codebases.
By the end of the course, you'll be proficient in using C++20 modules to write clean, modular, and scalable code, enhancing your ability to develop large-scale software solutions with improved performance and maintainability.
Course Curriculum
- Exploring shared_ptr and weak_ptr: Understanding Smart Pointers
- Reference Counting with shared_ptr: A Deep Dive into Smart Pointer Management
- Managing Ownership with weak_ptr and shared_ptr: An Observer Pattern Example
- Implementing Runtime Polymorphism with std::variant and std::visit
- Runtime Polymorphism with std::variant and std::visit in the Compensation Model Commission System
- Mastering Trailing Return Types in C++
- Understanding the [[nodiscard]] Attribute in C++
- Exploring Key Features in C++23