
Building and Refining Games Through Prototyping and Playtesting
Course Description
Prototyping and playtesting are fundamental stages in game development that ensure your ideas work in practice before the final product is released. Prototyping allows developers to quickly test concepts and mechanics, helping to visualize and refine ideas early in the process. Playtesting takes this further by gathering valuable feedback from real players to identify potential issues and improve gameplay experience. This guide explores the crucial steps in prototyping and playtesting, from creating low-fidelity prototypes to gathering data from playtests and iterating based on feedback. Learn how to use prototyping to speed up development and how to incorporate playtesting to ensure your game is fun, balanced, and engaging. Whether you're designing a board game, video game, or interactive experience, mastering these techniques will help you create better products and minimize risks during development.